
Resume
Projects
To learn about my projects, please visit the PROJECTS page on this site.
Programming Languages
Education
Northeastern University
Khoury College of Computer Sciences
September 2016 - May 2021
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BS in Computer Science & Mathematics, 2021
Minor in Music Industry
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Magna Cum Laude
3.82 / 4.00 GPA
Dean's List
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Selected Coursework:
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Digital Signal Processing
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Computer Systems
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Software Development
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Differential Equations
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Programming in C++
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Object-Oriented Design
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Fourier Series
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Linear Systems
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Complex Analysis
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Multi-variable Calculus
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Algorithms and Data
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Music Recording
Work Experience
ToneStone
Audio Software Engineer
​August 2021 - present
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Designing and maintaining interfaces between user-facing app and audio engine
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Revising iteration and development process of audio engine
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ToneStone
Community Development Associate
​July 2021 - August 2021
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Created and maintained waitlist for beta access to ToneStone app
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Wired redesigned website to maximize waitlist conversions
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ToneStone
Associate Audio Software Engineer
​February 2021 - May 2021
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Integrated Arpeggiator feature to map user input on x/y grid to chord inversions, MIDI CC
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Refined middleware between struQture and Tracktion audio engines
iZotope
Associate Software Engineer
​July 2020 - December 2020
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Improved sound quality while maintaining target performance on Neoverb by advancing interpolation methods used in chorusers
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Restructured open-source third-party technology designed for offline signal processing to accommodate online standards
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Integrated machine-learning neural nets into signal flow
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Analog Devices
Automotive Audio Systems Engineer
​July 2019 - December 2019
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Created and tested algorithms to control LED strips using musical rhythm and pitch detection for Analog Device’s Consumer Electronics Show display
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Designed and constructed apparatuses to test the frequency response of microphones and speakers and to verify the correctness of beamforming and echo cancellation algorithms
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Harmonix Music Systems
Associate Software Developer
​July 2018 - June 2019
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Programmed vocoder plugin for use by sound designers in FMOD and within the company’s internal game engine
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Architected and implemented “DAGger Synth,” a fully-functioning software wavetable synthesizer
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Researched and designed powerful digital oscillators with wave interpolation and real-time partial series adjustment
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Devised node-based synth topology creation system for unlimited flexibility in signal flow
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Considered numerous optimization techniques, including memory packing for cache friendliness and SIMD vectorization
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Northeastern University
Information Technology Services
InfoCommons Analyst
August 2016 - December 2018​
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Provided technical support to university students, faculty, and staff in-person and by phone
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Designed and implemented an app for scheduling employee shifts using first JavaScript and Google Sheets, and later Node.js and Express
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Soulfest and New Sound Concerts
Assistant Production Manager
July 2017 - August 2017
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Organized and assisted with communication between five stage managers
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Ran wiring between front-of-house sound console and main stage
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Installed WiFi hotspots around festival grounds
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Professional:
C++
C
Practical:
C#
Javascript
Python
Java
PHP
Racket
ACL2
LUA
SQL
Frameworks & Libraries
VST
TFLite
Node.js
Express
Tracktion
Qt
Juce
jQuery
React
Software
Programming:
Visual Studio
Git
Perforce
Confluence
Jira
MATLAB
SigmaStudio
xCode
Eclipse
IntelliJ
Arduino
Audio:
Reason
Reaper
FMOD
Sound Forge
iZotope products
NI products
Waves plugins
FabFilter plugins
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